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 Post subject: Hello!
PostPosted: Mon Oct 14, 2013 4:58 pm 
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Hi Evol team!

How have you been all? :)

Best regards,


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 Post subject: Re: Hello!
PostPosted: Mon Oct 14, 2013 7:44 pm 
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Joined: Thu Sep 19, 2013 7:17 am
Posts: 378
Location: Aemil
Hey Bertram!
Some of us are quite busy with IRL (wedding, university), but we're still here. :)

How's going your game project?

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"Time is an illusion. Lunchtime doubly so."
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 Post subject: Re: Hello!
PostPosted: Tue Oct 15, 2013 1:07 pm 
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Quote:
Some of us are quite busy with IRL (wedding, university), but we're still here. :)

Wow, wedding? :shock: Some things have indeed happened since the last time I was around. :lol:

Quote:
How's going your game project?

You might have seen it, but I've released the 0.6 version lately, and many people are making ports
which is a good proof of general interest. :o (I didn't think things would go that fast, sincerely.)

I've now working bit after bits on three main things depending on my spare time and where the wind is putting me:
- Porting VT to SDL2 (and report bugs to SDL) + Now trying to create test case code for them to fix the bug quicker. :geek:
- Moving the Qt map editor out of custom glrendering and use native Qt API (almost done, arg!!!) :ugeek:
This is needed because SDL2 is turning it into a dead thing, and because the current code is rather bad, eh.
- Currently designing the next dungeon on paper + the very first version of the overworld map along with all the details of the next part
of the story. :shock: That's some work...

Apart from that, my game is still a poor two-hours long demo. But I'm working on it. ;)

And about you all? How is university? Who married who? Have you got enough nutella? What is the Evol mascot already? (a piou or a beaver, meh) Did you actually learn to code eA-scripts? Can you lend me your brain so I can make some art? How old is the captain?

Best regards,


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 Post subject: Re: Hello!
PostPosted: Tue Oct 15, 2013 11:46 pm 
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Location: Aemil
Bertram wrote:
You might have seen it, but I've released the 0.6 version lately, and many people are making ports
which is a good proof of general interest. :o (I didn't think things would go that fast, sincerely.)

Yep I've seen about the 0.6 release, do you plan to add it on the Debian official repository? Or is it already there? :shock:

Quote:
Apart from that, my game is still a poor two-hours long demo. But I'm working on it. ;)

We're at the same level then!

Quote:
And about you all? How is university? Who married who? Have you got enough nutella? What is the Evol mascot already? (a piou or a beaver, meh) Did you actually learn to code eA-scripts? Can you lend me your brain so I can make some art? How old is the captain?

University is ok, this semester is a bit hard but I keep hope! Hal9000 is the one who get married, no news from him since some days/weeks, he's in his honeymoon... No comments.
I just did a break of typing to search my pot, and speaking about it, I will need a new one... And I learnt eAthena script! At least, I have no problems now when it comes to do a script.
For the brain it's ok, but just if you give me your one for computer science things. ;)
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Best regards,

Croc

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 Post subject: Re: Hello!
PostPosted: Wed Oct 16, 2013 9:11 am 
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Heya Missy!

Quote:
Yep I've seen about the 0.6 release, do you plan to add it on the Debian official repository? Or is it already there? :shock:

Ready but not there yet: (I wonder what is blocking btw.)
http://anonscm.debian.org/gitweb/?p=pkg ... log;h=HEAD

Quote:
We're at the same level then!

Woa wait, Missy! The art amount you've got is far more mature than mine, so I do bet the game quality will be there in time.
Keep rocking! ;) (but the studies first... :P )

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University is ok, this semester is a bit hard but I keep hope!

What are the current subjects? Are the classmates and teachers ok, at least?

Quote:
Hal9000 is the one who get married, no news from him since some days/weeks, he's in his honeymoon... No comments.

What? No comments, ... no crunchy earth-breaking oopses to show us? Awww.

Quote:
And I learnt eAthena script! At least, I have no problems now when it comes to do a script.

:lol: Everything can happen. 4144 must be so delighted.

Quote:
For the brain it's ok, but just if you give me your one for computer science things. ;)

What the hell are computer science things?? Does that even exist as a science? One must be crazy to learn that anyway, right?
I bet you don't get it at all, I just type things on my keyboard at random after loading a good C++ IDE with auto-completion.
After a while, when my fingers are warm enough, I just click on the Build button and wait. (Master trick: The build button icon is often represented as a cog. It took me months to figure out...)

Quote:
I just did a break of typing to search my pot, and speaking about it, I will need a new one...

Eh eh, if one day, you make the mistake to put out publicly your address, I'll send a pack to you. ;)

Croc too and have fun.


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